Encountering a Minecraft crash can be frustrating, especially when you’re eager to play with your favorite mods like Inventory Pets. You might see an error message similar to this:
---- Minecraft Crash Report ----
// Oh - I know what I did wrong!
Time: 5/1/17 10:52 PM
Description: Initializing game
java.lang.OutOfMemoryError: Java heap space
at net.minecraftforge.client.model.pipeline.UnpackedBakedQuad$Builder.<init>(UnpackedBakedQuad.java:112)
at net.minecraftforge.client.model.ItemLayerModel.buildQuad(ItemLayerModel.java:369)
at net.minecraftforge.client.model.ItemLayerModel.buildSideQuad(ItemLayerModel.java:353)
at net.minecraftforge.client.model.ItemLayerModel.addSideQuad(ItemLayerModel.java:278)
at net.minecraftforge.client.model.ItemLayerModel.getQuadsForSprite(ItemLayerModel.java:217)
at net.minecraftforge.client.model.ItemLayerModel.bake(ItemLayerModel.java:126)
at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.bake(ModelLoader.java:549)
at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:193)
at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SimpleReloadableResourceManager.java:132)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SimpleReloadableResourceManager.java:113)
at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:755)
at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:350)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:520)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:351)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
at net.minecraftforge.client.model.pipeline.UnpackedBakedQuad$Builder.<init>(UnpackedBakedQuad.java:112)
at net.minecraftforge.client.model.ItemLayerModel.buildQuad(ItemLayerModel.java:369)
at net.minecraftforge.client.model.ItemLayerModel.buildSideQuad(ItemLayerModel.java:353)
at net.minecraftforge.client.model.ItemLayerModel.addSideQuad(ItemLayerModel.java:278)
at net.minecraftforge.client.model.ItemLayerModel.getQuadsForSprite(ItemLayerModel.java:217)
at net.minecraftforge.client.model.ItemLayerModel.bake(ItemLayerModel.java:126)
at net.minecraftforge.client.model.ModelLoader$VanillaModelWrapper.bake(ModelLoader.java:549)
at net.minecraftforge.client.model.ModelLoader.func_177570_a(ModelLoader.java:193)
at net.minecraft.client.renderer.block.model.ModelManager.func_110549_a(ModelManager.java:28)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SimpleReloadableResourceManager.java:132)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SimpleReloadableResourceManager.java:113)
at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:755)
at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:350)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:520)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:351)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.10.2
Operating System: Windows 10 (x86) version 10.0
Java Version: 1.8.0_131, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 270725784 bytes (258 MB) / 523501568 bytes (499 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP 9.32 Powered by Forge 12.18.3.2281 10 mods loaded, 10 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJA mcp{9.19} [Minecraft Coder Pack] (minecraft.jar)
UCHIJA FML{8.0.99.99} [Forge Mod Loader] (forge-1.10.2-12.18.3.2281.jar)
UCHIJA Forge{12.18.3.2281} [Minecraft Forge] (forge-1.10.2-12.18.3.2281.jar)
UCHIJA mercurius_updater{1.0} [mercurius_updater] (MercuriusUpdater-1.10.2.jar)
UCHIJA BiomesOPlenty{5.0.0.2080} [Biomes O' Plenty] (BiomesOPlenty-1.10.2-5.0.0.2080-universal.jar)
UCHIJA InventoryPets{1.4.9.4} [Inventory Pets] (inventorypets-1.10-1.4.9.4.jar)
UCHIJA mantle{1.10.2-1.1.5.205} [Mantle] (Mantle-1.10.2-1.1.5.jar)
UCHIJA RadixCore{1.10.2-2.1.3} [RadixCore] (RadixCore-1.10.2-2.1.3-universal.jar)
UCHIJA MCA{1.10.2-5.2.3} [Minecraft Comes Alive] (MCA-1.10.2-5.2.3-universal.jar)
UCHIJA tconstruct{1.10.2-2.6.3.500} [Tinkers' Construct] (TConstruct-1.10.2-2.6.3.jar)
Loaded coremods (and transformers):
GL info: ' Vendor: 'Intel' Version: '4.4.0 - Build 21.20.16.4475' Renderer: 'Intel(R) HD Graphics 505'
Pulsar/tconstruct loaded
Pulses:
- TinkerCommons (Enabled/Forced)
- TinkerWorld (Enabled/Not Forced)
- TinkerTools (Enabled/Not Forced)
- TinkerHarvestTools (Enabled/Forced)
- TinkerMeleeWeapons (Enabled/Forced)
- TinkerRangedWeapons (Enabled/Forced)
- TinkerModifiers (Enabled/Forced)
- TinkerSmeltery (Enabled/Not Forced)
- TinkerGadgets (Enabled/Not Forced)
- TinkerOredict (Enabled/Forced)
- TinkerIntegration (Enabled/Forced)
- TinkerFluids (Enabled/Forced)
- TinkerMaterials (Enabled/Forced)
- TinkerModelRegister (Enabled/Forced)
Launched Version: 1.10.2-forge1.10.2-12.18.3.2281
LWJGL: 2.9.4
OpenGL: Intel(R) HD Graphics 505 GL version 4.4.0 - Build 21.20.16.4475, Intel
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x Intel(R) Pentium(R) CPU N4200 @ 1.10GHz
This report indicates a common Minecraft issue: running out of memory, specifically a “Java heap space” error. While it might seem unrelated to your adorable Inventory Pets, mod-heavy setups can sometimes push your system’s memory limits, leading to crashes. So, how do we ensure smooth gameplay with our beloved pets and avoid these frustrating crashes? Let’s explore how to “feed” your system the resources it needs to handle Inventory Pets and other mods effectively.
Understanding “Feeding” Your System for Inventory Pets
In the world of Minecraft and mods, “feeding” isn’t about giving cookies to your pixelated companions. Instead, it’s about providing your computer with the necessary resources to run the game smoothly, especially when using mods like Inventory Pets. Think of it as nourishing your system so it can properly care for and display all those cute pets in your inventory!
What Causes “Starvation” (Crashes)?
The crash report above points to “java.lang.OutOfMemoryError: Java heap space”. This essentially means Minecraft (Java) ran out of allocated memory to operate. When you add mods, especially those that add many items, entities, or complex features like Inventory Pets, they require more memory. If your system doesn’t have enough RAM allocated to Java, or if your system itself is running low on resources, crashes like this can occur.
Looking at the crash report’s “System Details”, we can see:
- Memory: “270725784 bytes (258 MB) / 523501568 bytes (499 MB) up to 523501568 bytes (499 MB)” – This shows Minecraft is using and is limited to a relatively small amount of memory (around 500MB).
- JVM Flags: “-Xmx512M” – This confirms the maximum memory allocated to Java is 512MB.
For modded Minecraft, especially with mods like Inventory Pets and others listed (Biomes O’ Plenty, Tinkers’ Construct, MCA), 512MB of allocated memory is often insufficient.
“Feeding” Your System More Memory: Allocating RAM
The most common solution to “Java heap space” errors is to increase the amount of RAM allocated to Minecraft. Here’s how you can do it through the Minecraft Launcher:
-
Open the Minecraft Launcher: Launch your Minecraft Launcher as you normally would.
-
Go to “Installations”: Click on the “Installations” tab at the top.
-
Edit Your Profile: Hover over the Minecraft installation profile you use for modded gameplay and click the “…” button, then select “Edit”.
-
More Options: In the Edit Installation window, click on “More Options” at the bottom.
-
JVM Arguments: You’ll see a text box labeled “JVM Arguments”. Locate the
-Xmx
flag. It likely says-Xmx512M
or-Xmx1G
. -
Increase the Memory: Change the value after
-Xmx
to increase the allocated RAM.-Xmx1G
allocates 1 Gigabyte of RAM.-Xmx2G
allocates 2 Gigabytes of RAM.-Xmx4G
allocates 4 Gigabytes of RAM.
Caution: Do not allocate more RAM than your system physically has available. Generally, allocating half of your system’s RAM to Minecraft is a safe starting point. If you have 8GB of RAM, try
-Xmx4G
. If you have 16GB, you can try-Xmx8G
. -
Save Changes: Click “Save” to save your profile changes.
-
Launch Minecraft: Launch Minecraft using the modified profile.
By increasing the allocated RAM, you are “feeding” your system more resources to handle the demands of modded Minecraft, which can significantly reduce crashes and improve performance, letting you enjoy your Inventory Pets without interruption.
Optimizing Your “Pet Care” Routine: Further Steps
While increasing RAM is crucial, consider these additional steps to ensure your Minecraft and Inventory Pets experience is smooth and crash-free:
- Reduce Mod Load: While Inventory Pets are fantastic, running too many mods simultaneously, especially on less powerful systems, can strain resources. Consider if all loaded mods are essential for your current gameplay. The crash report lists 10 mods; try playing with a smaller mod list to see if it improves stability.
- Update Java: Ensure you have the latest version of Java installed. Outdated Java versions can sometimes lead to performance issues and crashes.
- Optimize Minecraft Settings: Lowering graphics settings in Minecraft can reduce the load on your system’s GPU and CPU, freeing up resources for mods. Reduce render distance, graphics quality, and disable resource-intensive settings like fancy graphics and smooth lighting.
- Close Background Applications: Close unnecessary applications running in the background while playing Minecraft. Web browsers, music players, and other programs consume system resources that could be used for the game.
- System Requirements: Ensure your computer meets the minimum and recommended system requirements for Minecraft and the mods you are using. Older or less powerful systems may struggle with heavily modded Minecraft, regardless of RAM allocation. The crash report shows a CPU “Intel(R) Pentium(R) CPU N4200 @ 1.10GHz” and integrated “Intel(R) HD Graphics 505”, which are entry-level components and might be limiting performance.
By “feeding” your system adequate RAM and following these optimization tips, you’ll be well on your way to a more stable and enjoyable Minecraft experience with Inventory Pets. Happy gaming, and may your inventory always be full of helpful, happy pets!